It was the best of weeks. It was the worst of weeks. And then it was a gaming week. Which then turned into a full blown gaming month.
Around the first week of March I was a very excited young woman. You may have guessed why. I was on pins and needles and everything seemed like it might turn out ok. But lo, things did not turn out so. Like so many other facets of my life things went tits up, as it were.
If you thought I might have spent March playing Mass Effect 3 you would be wrong. It was my original plan, yes but, after a few hours of gameplay, my disillusioned self concluded "well, if Shepard doesn't give a fuck, why should I?" And so no, I have not yet seen the ending. Something tells me I'm a happier person for it.
No, my solace came in a very unexpected form. I had been playing most of the beta weekends of Wrath of Heroes and suddenly, they opened the servers 24/7. I found myself logging in more and more often, relieving me from the stress of grinding in the colorful and peppy world of Aion. Every day I seem to have less and less of a reason to go back to that game and every day that I do I struggle to find a reason to stay. We all know where this is headed.
Wrath of Heroes however, has griped me tight. It's the Warhammer vibe, no doubt, with its grittiness and kill thy fellow man motto. I have become very good at this last part, if I do say so myself. However, the game is not without its faults. It is an EA game after all, farted out by Bioware Mythic to retain the Warhammer IP or so I hear.
One of the things that irked me the most was their decision to change everybody's name to match their Origin ID. I didn't even know I had an Origin ID, I'd never even thought about it. It doesn't upset me as much that they did it than it does that they gave no fair warning and no subsequent explanation. Mythic is not well known for their communication skills with their player base and this does not prelude a positive change.
The game also still currently sports just three maps, which can get a bit old when you've tried and tested almost every strategy. In its defense, the game is still in Beta and we are hoping not only for the return of the old heroes but for the introduction of some new ones, new scenario maps and distinct queues for people in different mastery tiers.
In the end, like with most online time wasters, it's the people that keeps me coming back and that make the experience terribly entertaining. So thank you all for having me in your warbands and thank you to those that let themselves fall under my gobbo stick.
If you thought I might have spent March playing Mass Effect 3 you would be wrong. It was my original plan, yes but, after a few hours of gameplay, my disillusioned self concluded "well, if Shepard doesn't give a fuck, why should I?" And so no, I have not yet seen the ending. Something tells me I'm a happier person for it.
No, my solace came in a very unexpected form. I had been playing most of the beta weekends of Wrath of Heroes and suddenly, they opened the servers 24/7. I found myself logging in more and more often, relieving me from the stress of grinding in the colorful and peppy world of Aion. Every day I seem to have less and less of a reason to go back to that game and every day that I do I struggle to find a reason to stay. We all know where this is headed.
Wrath of Heroes however, has griped me tight. It's the Warhammer vibe, no doubt, with its grittiness and kill thy fellow man motto. I have become very good at this last part, if I do say so myself. However, the game is not without its faults. It is an EA game after all, farted out by Bioware Mythic to retain the Warhammer IP or so I hear.
One of the things that irked me the most was their decision to change everybody's name to match their Origin ID. I didn't even know I had an Origin ID, I'd never even thought about it. It doesn't upset me as much that they did it than it does that they gave no fair warning and no subsequent explanation. Mythic is not well known for their communication skills with their player base and this does not prelude a positive change.
The game also still currently sports just three maps, which can get a bit old when you've tried and tested almost every strategy. In its defense, the game is still in Beta and we are hoping not only for the return of the old heroes but for the introduction of some new ones, new scenario maps and distinct queues for people in different mastery tiers.
In the end, like with most online time wasters, it's the people that keeps me coming back and that make the experience terribly entertaining. So thank you all for having me in your warbands and thank you to those that let themselves fall under my gobbo stick.
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